Art of Defence SE4
From Wiki of Jeroen De Dauw
Art of Defence SE4 is a Command and Conquer Generals map. It was originally created in 2006 by an unknown author, then vandalized by people to make it easier to win, and recovered by me (Jeroen De Dauw) in 2008. I released dozens of new updates, each adding more depth to the map, making it more balanced, and more fun to play.
Contents |
[edit] Downloads
Current version:
Older but stable releases:
[edit] Installation
Place the 'art of defense se4 v1-xx' folder in your "My Documents/Command and Conquer Generals Data/Maps/" and you're ready to go.
Your directory structure should look like this:
My Documents/Command and Conquer Generals Data/Maps/art of defense se4 v1-xx/map.str My Documents/Command and Conquer Generals Data/Maps/art of defense se4 v1-xx/map.ini My Documents/Command and Conquer Generals Data/Maps/art of defense se4 v1-xx/art of defense se4 v1-xx.map My Documents/Command and Conquer Generals Data/Maps/art of defense se4 v1-xx/readme.txt My Documents/Command and Conquer Generals Data/Maps/art of defense se4 v1-xx/art of defense se4 v1-xx.tga
[edit] Map info
AoD map with "don't let them reach the end line" principal. You need to kill the units of the bot before they reach the end of the road. The attacks consist out of 20 waves of increasingly powerful units, followed by 2 bosses. You can change the difficulty of the map by setting the both to normal, hard or brutal. Normal is playable by novices, hard is a good challenge for experienced players, and brutal is for the AoD veterans.
- Min players: 1
- Max players: 4
- Playable via Multiplayer and Skirmish
- Bot needs to be GLA
[edit] Tips
- Don't forget your anti air!
- Make money at the start of the game, you won't need a lot of defences for the first few waves!
- Play as a team! Defend all at the same place, and spread your units and buildings over the whole map.
- When playing brutal, you'll only win after the second boss is death, so don't concentrate on the waves of jets. Also be ready for a surprise!
[edit] Changelog
[edit] Version 1.27- 2010-05-28
Legacy release
- Rewrote readme file and created documentation wiki article.
- Updated messages and fixed typo's.
- Increased second boss HP by 50%.
- Slightly increased the amount of units for several brutal waves.
- Decreased the spawn time of jet waves on brutal from 15-30 to 10-20 seconds.
- Fixed bug in the final wave on brutal that caused part of the units to stay at their spawn points.
- Added air raid siren sound when a wave of jets is spawned on brutal.
[edit] Version 1.26- 2009-07-03
- Fixed second boss HP issue.
- Fixed bug with second boss nuke launch on brutal.
- Changed the general promotion experience levels.
[edit] Version 1.25- 2009-06-17
- Improved second boss spawn point and behaviour.
- Added a nuclear strike when the second boss is almost death.
- Added upgrades for the overloards.
- Added screenshot as map image.
- Added changelog to the readme file.
- Changed the general promotion experience levels.
[edit] External links
Replays of games on this map on youtube: (newer first)
- C&C Generals: Art of Defence (v1.26, brutal, May 28, 2010)
- Art of Defence - battleship (v1.19, brutal, May 02, 2009)
- Art of Defence - Lux Aeterna (v1.18, brutal, May 01, 2009)
- Art of Defence - Natural High (v1.18, brutal, May 01, 2009)
- Art of Defence SE4 (v1.16, brutal, June 28, 2009)
- Art of Defence (v1.16, brutal, April 17, 2009)
Other links:
